Creating an ocean – Part 2 of 4: Tiling an ocean for rendering

Creating an ocean – Part 2 of 4: Tiling an ocean for rendering

Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_BOSS.zip

HDR file: https://cgi.tutsplus.com/articles/freebie-8-awesome-ocean-hdris–cg-5684

In this video, we show you how to expand the physically accurate ocean tile created in part 1 into an entire ocean.

Additional reading: http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-1D4CE594-25ED-4442-9C22-759E3111EFD7

Similar Posts:

Leave a Reply

Your email address will not be published. Required fields are marked *