[Captions Available] Gameloft is a French video game publisher based in Paris, founded in 1999. The company presently operates 21 development studios worldwide, and publishes games with a special focus on the mobile games market. Since the beginning Gameloft has strived to bring quality and great user experience to theirRead More →

[Re-recording of session originally presented at Houdini HIVE Utrecht on June 6, 2018] After a brief intro of VEX and how it is integrated in Houdini, David creates an example to demonstrate how Houdini uses the given data, and the ease of manipulation through the VEX approach. He also showcasesRead More →

It’s time to see some results, results of the Winter #ue4jam that is! After playing through the 120+ incredible submissions, the team of judges has selected the finalists. Join us as we share some of our favorite games, play through the winning titles, and award some wonderful prizes. NEWS NVIDIARead More →

The 2018 reel highlights some of the amazing work our crazy-talented customers create with the help of Houdini. Studios and games include: Planet Alpha Game Studio (Planet Alpha) eXiin (Ary & the Secret of Seasons) Feline Arts (Suki & the Shadow Klaw) Flashbulb Games (Trailmakers) Gameloft (Modern Combat Versus) HinterlandRead More →

Meet eXiin – a talented Brussels-based indie games team, and the creators of the upcoming title ‘Ary and the Secret of Seasons’ – a 3D action-adventure puzzle game for PC and console. Learn how they use Houdini’s procedural workflow for tools and techniques they use to create a rich world withRead More →

Learn about the new features in Houdini 16.5 – by Cristin Barghiel (VP R&D) and Scott Keating (Senior Product Designer). SNEAK PEEK SUMMARY: https://vimeo.com/239828144 The Houdini 16.5 release date is November 7th.Read More →

It’s late-September and we all know what that means …Winter is coming… Matthew Rouleau – a VFX Supervisor at Rodeo FX in Montreal – takes us behind the scenes of Game of Thrones Season 6. Matthew talks about using Houdini to deliver film-quality shots on a TV schedule – includingRead More →

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